Weapon Master (Light) Light · Attack · 5★
🔍
Cutoffs P1: 800 P2: 1,119 P3: 1,200 G1: 1,299 G2: 1,400 Ends In Calculating... Season 39 Last 200 games/rank
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🧬 Monster Profile
Weapon Master (Light)
Name Weapon Master
Element Light
Archetype Attack
Natural Stars
Skill-ups to Max
×12
Base Stats ⓘ
HP 9,390
25th %ile: 9885
Median: 10215
75th %ile: 10545
Weapon Master (Light): 9,390
9390 12345
ATK 769
25th %ile: 812
Median: 845
75th %ile: 867
Weapon Master (Light): 769
747 1098
DEF 582
25th %ile: 593
Median: 615
75th %ile: 637
Weapon Master (Light): 582
406 714
SPD 101
25th %ile: 101
Median: 103
75th %ile: 105
Weapon Master (Light): 101
95 123
CR 15%
25th %ile: 15%
Median: 15%
75th %ile: 30%
Weapon Master (Light): 15%
15% 30%
RES 15%
25th %ile: 15%
Median: 15%
75th %ile: 15%
Weapon Master (Light): 15%
15% 40%
ACC 0%
25th %ile: 0%
Median: 0%
75th %ile: 25%
Weapon Master (Light): 0%
0% 25%
25–75th %ile Median This monster
⚔️ Skills
Leader Skill
Leader Skill All

Increases the Accuracy of ally monsters by 41%.

Stat: Accuracy Bonus: +41%

Glaive Slash
Glaive Slash 2x Hits

Attacks the enemy 2 times to disturb the target's HP recovery for 2 turns with a 30% chance each.

Max Skill: +20% Harmful Effect Rate +25% Damage
Mult: ATK 1.9*ATK x 2
Effects: Unrecoverable
▸Damage +5%
▸Effect Rate +5%
▸Damage +10%
▸Damage +10%
▸Effect Rate +15%
Weakness Shot
Weakness Shot 4x Hits

Attacks the enemy to leave a Branding effect for 2 turns and attacks 3 more times. The damage increases as the enemy's HP condition is bad.

Cooldown: 4 turns → 3 turns (−1)
Max Skill: -1 CD +35% Damage
Mult: ATK ATK*(3.1 - 1.2*Target HP%) x 4
Effects: Brand Increase Damage
▸Damage +5%
▸Damage +10%
▸Damage +10%
▸Damage +10%
▸Cooltime Turn -1
Final Strike (Passive)
Final Strike (Passive) Passive

Attacks additionally to deal damage that ignores the enemy's Defense and death resistance effects when you attack the enemy on your turn. This attack absorbs 30% of the enemy target's Attack Bar if the enemy's HP exceeds 30% and deals 20% increased damage if it's 30% or below. [Automatic Effect]

Max Skill: +20% Damage
Mult: ATK 1.4*ATK
Effects: Additional Attack Absorb ATB Increase Damage Ignore DEF
▸Damage +5%
▸Damage +15%
⚖️
No recorded balance patches for Weapon Master (Light).
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